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Skyrim pc game size
Skyrim pc game size









skyrim pc game size

Blaming the actual console market for it is complete stupidity.Skyrim special edition character editor Age of Empires 2 Age of Mythology Baldur's Gate Battlefield 4 Civilization V Crusader Kings 2 Dark Souls Dishonored 2 Dungeons of Dredmor Dwarf Fortress Endless Legend Europa Universalis IV Expeditions: Conquistador Fallout 3 Fallout 4 Fallout: New Vegas FTL: Faster Than Light GTA V: Online Kerbal Space Program Mass Effect Mass Effect 2 Mass Save Editor (PC Special Edition) I am looking for a save game editor for the pc special edition. In everything I've read, that's the advantage of using something like the Unreal 3 engine.Įither way, I'm done arguing about this since no matter what, it's a developer's decision whether or not to put the effort into turning on existing support for things like Directx 10 or 11 in the PC version of their engine. Many of the multiplatform engine games are not "ported" at all, and if they are, is it not very trivial to enable certain DX10 and 11 features of the engine with very little effort.

skyrim pc game size

Sounds to me like Dirt 3's engine isn't PC-centric either, so porting from one platform to the other would seem to be a misnomer. So are you saying that they never implemented any DX11 features? Can you list what was left out? I don't see anything there that says there was any "porting." BF3 if anything, was a simultaneous development effort, like Rage's. That leaves DA2, which had patches released afterwards to fix it up for the PC (not nearly as well as DA1 either).įear, Dirt 3, BF3, and Metro were not designed for consolesĭo you have any evidence to back that up? Because my first instinct is to say you're dead wrong. Lost Planet is a tech demo for all intents and purposes. They were ported to it, not the other way around. It's merely a compatibility list.įor instance Homefront, if you played that, has absolutely no features from DX10 or 11, yet it's listed under the DX10 list and DX11 list because it's based on the UE3 engine.Īdding to that consoles only have hardware support for DX9 and below, so games that are made for consoles and ported to PCs don't have features for DX10 or 11 because they're based around the lowest common denominator.įear, Dirt 3, BF3, and Metro were not designed for consoles.

skyrim pc game size

That means it can run under a DX10 environment (or DX11 for your other list), but does not mean the game is inherently DX10. That is completely putting aside that the list you linked to lists games that support DX10. Yes, and you know how many of those games are built off the Unreal Engine? Just because the engine itself, which can run on consoles can use DX10 features DOES NOT mean the game has features from it. Skyrim arrives for PC, Xbox 360, and PlayStation 3 on November 11. Hines also explained that the minimum specs "get you playing," while the recommended will let you play with the graphics set to "High." If you want to bump it up to "Ultra," though, he says you'll want a "beefier rig."Īnd, as Skyrim is a Steamworks title, you'll need an Internet connection to activate retail copies. The specs were confirmed by Bethesda marketing man Pete Hines on Twitter. DirectX 9 video card with 1GB RAM - Nvidia GTX 260/AMD Radeon 4890 or better.With The Elder Scrolls V: Skyrim fast approaching, how will your PC hold up? Bethesda today unveiled the system requirements, revealing that, really, as long as you're not still rocking the computer you built in 2006 to play Oblivion, you're probably all right.











Skyrim pc game size